Morals
This activity asks students to use their coding skills to recount stories and determine their morals. Students could apply this skill to any story, folktale, book, or fable. This activity assumes students already have experience recounting and identifying key details from stories. Students will read and write code that includes sprites, “say” blocks, “when clicked” events, and “make new sprite” blocks. The primary learning goal is to recount stories, including fables, folktales, and myths from diverse cultures and to determine the central message, lesson, or moral and explain how it is conveyed through key details in the text. In this activity, teachers first prompt students to make predictions about what the code in the starter program will do, then students will write down their predictions on the printout or in journals. After the discussion, students will work independently and run/modify the program. The teacher will hold a class discussion during the activity.
Discipline: English Language Arts
Language: AppLab
Programming Concept:
- Event
- Multimedia component
- Multimedia properties
- Output (string)
Grades: 3rd-5th
Cultural Features:No cultural features assigned
External link: Story Morals